Hired to transport cargo across the sea, the Party wakes to commotion. A cacophony of cheering and hollering fill the air as projectiles strike the hull. The path to reach the above deck is blocked by stairways falling and walls caving in. The pages of a Bard’s final symphony litter the deck. The Captain calls […]
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Part 2 – Chasing the Horizon
Washed ashore, the party is surrounded by death. The sailors who made it to land have suffered strange wounds. A survivor sprints from the undergrowth, screaming about a strange predator hunting in the dark before succumbing to their wounds. The Party are aware of a town nearby that will offer safety for the night, avoiding […]
Continue readingPart 3 – An Earful O’ Booty
The tavern is bustling with life. The sounds of drinking and laughter fills the room, though the Bard is late for their set. The Party’s existence draws attention to them. Boisterous Pirates quiet down as their eyes follow the party, watching. Throughout their day in town, the Party have heard whispers of pirates that occasionally […]
Continue readingPart 4 – Wrong Part of Town
The streets are quiet, a crisp wind echoes between the buildings. There is an eerie absence of people despite the moon barely emerging from the horizon. The Party may have some familiarity with situations like this, and become on edge. They find a quieter part of town, where the buildings obscure view, and keen eyed […]
Continue readingPart 5 – Earning Your Sea Legs
A Pirate Captain is in possession of a blue gem the party needs, but they find themselves without a ship. Rumours have led them to a Merchant and their crew anchored at shore. When the Party arrives, the crew are unloading their latest haul from the seas, trade goods and exotic wares. The ship is […]
Continue readingPart 6 – A Hazy Warning
The Party sail out to the sea, on the hunt for a Pirate Captain. The waves are calm and the sun beams high overhead. The atmosphere shifts as a heavy fog rolls across the top of the water. It becomes hard to see, and a cold air runs through the Party. An ethereal voice taunts […]
Continue readingPart 7 – P-Arr-Ley!
The Party boards the ship of the Pirate Captain. They battle with the crew that are already above deck. A large crystal embedded in the mast emits a thick fog. During the fray, perceptive Party members may hear heavy footsteps approaching a door at the back of the ship. The cabin bursts open, a Skeletal […]
Continue readingPart 9 – Temple Trekking
The Party must track down an abandoned temple rumoured to contain riches and a purification pool. The exact location has been lost to time, but an old fable hints at a pathway to the ruins. “A path through the forest, marked by the fae. North from a rocky outcrop, wrapped in a green blanket. Step […]
Continue readingPart 10 – Barrier of Entry
The cave entrance to the hidden temple is damp. A long dead Bard sits against a wall, his poetry speaks of a temple ravaged by Pirates long ago. The door is adorned with a carved dial, split into three rings. The top ring has a sun and moon. The canter ring has a ship and […]
Continue readingPart 11 – Disturbed Rest
The Party find themselves in the remnants of an abandoned temple. The tapestry and stonework have long been chipped away by cutlass and gunpowder. The hint of a gruesome battle stains the room. The Party disturbs the air, and the atmosphere changes almost immediately. A pair of statues decorate the centre of the room. As […]
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